Bringers of War
There are some cards in Vampire that with they’re bare presence on the table, turn a deck that is just playing over there, with the others, in a enemy of the table. I’ve decided to call them, Bringers of War, since they’re interpreted by a lot of players as a declaration of war to the table.
In a talk with some players, I defined a little list of this kind of cards, and hosted a little fast vote. This list, and all the consequent voting is arbitrary, but its a list. Just a little bit of explanation about each one of them.
I asked a little group to make their voting, and this is the final result. Thanks Matt Morgan, Mats Ole, Jussi Hattara and Ben Peal to voting.
If there is a cardtype that truly get’s this concept out, is Palla Grande. Make a little new vampire or two, get yourself alive by intercepting and deflecting, regular stuff for a deck, not to agressive. Moments later, there come the Palla Grande, and the not so powerfull deck, becomes a killing machine. And its not breakable, and when it goes out, it does nothing bad to the one that as played it. Probably he plays another when he runs out the first one.
The card was always a frightening sight on any table. It is a palla grande that makes all your vampires +1 strength too. And Ravnos have better access to stealth. Sure, you have the drawbacks that Palla doesn’t have, but a more powerful punch, and it’s known to be used only when you have all that you need to go for the kill. Or you’re too desperate.
When if first started to go to international forums about VtES, one of them was a Spanish one. There I read a player that as said that Walls are a lie created to protect the Smiling Jack. For sure that is not the only way walls have to oust in a game, but its the most common one. It unleashes a downgrade of power against all the table, except yourself. For sure that when you put in to play the Smiling one, you must have pool gain mechanism set, and a solid way to defend it. But when you do… its a win.
In the same place of Smiling Jack, comes the Soul Gem of Etrius. If one is one card that boosts a traditional VtES deck archetype to a powerful level, the second one is the motivation to create a combo deck in VtES, that is not common. When you see the Soul Gem, you understand that you’re in presence of a turbo deck. If i have a Direct Intervention on hand, and see a Soul Gem, its very likely to get used right on that spot. If the combo starts, its almost unstoppable.
Who likes to see all the vampires at the table, except the ones of one Methuselah, going into torpor, beeing graverobed, striped from their blood and killed? When you see this card going into play, you know that the plan is to do all that stuff, and you’re on bad place. As the other cards on that list, you must unite, or be dead.
1th - Gehena
This is the only “card” in this set, that in the truth its not just one but a set of them. In the first list there was Recalled to the Founder, Wormwood, Blood Weakens, and so many others, but I think that they only are a thread because of the set of them, so they show here together. The concept of getting the vampires useless, or making their actions extremelly costy, makes a lot of people annoyed. And not just Imbued players use this, some decks that use weenies without disciplines, ally’s decks, and other tricks are using it.
The voting:
| Matt Morgan | Mats Ole | Jussi Hattara | Ben Peal | Bruno Jacinto | Sum | ||
| Gehenna | 1 | 6 | 1 | 3 | 1 | 12 | |
| Baltimore Purge | 2 | 2 | 5 | 2 | 4 | 15 | |
| Soul Gem of Etrius | 3 | 5 | 2 | 1 | 6 | 17 | |
| Smilling Jack | 4 | 3 | 4 | 4 | 2 | 17 | |
| Week of Nightmares | 5 | 1 | 3 | 6 | 3 | 18 | |
| Palla Grande | 6 | 4 | 6 | 5 | 5 | 26 |
I may do a new listing, for that I would like to all put this list in the order of their choice, in the comment box below, to see what is the most terrifying Bringer of War.
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